Implemented the basic VR controls today. I can now walk around the scene using my Oculus Quest.
The player can now pick up and look at the pink donut that fell out of the box.
Added a special ability that the player can activate using an inventory item.
Added some playability to the test scene using keyboard and mouse controls.
Tangible result of today is a tiny test scene that I'll be turning into something playable over the next couple of days.
For the next couple of weeks I'm putting the turn-based game on hold and will be experimenting with a VR adventure game.