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Arne Vandamme

An Oldschool Diary Of A Game Developer

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Day 52 – Improved Fog of War

Reworked the fog of war into a postprocessing effect.

Read more Day 52 – Improved Fog of War

Day 50 – Last Known Location

Fun stuff: when an enemy exits your field of view, I now show a lingering reflection.

Read more Day 50 – Last Known Location

Day 49 – Stealth

I added basic stealth and detection concepts today.

Read more Day 49 – Stealth

Day 48 – Field Of View: Part 2

More field of view work.

Read more Day 48 – Field Of View: Part 2

Day 44 – Field Of View

Working on visualizing a character's field of view.

Read more Day 44 – Field Of View

Day 42 – Fog Of War

Added a simple fog of war system. Characters now only show up when in view.

Read more Day 42 – Fog Of War

Day 41 – Guns drawn

Day 38 – Pivot! Pivot!! Pivot!!!

Remember how two days ago I said that I wanted to work on something else than animations again? Well guess what...

Read more Day 38 – Pivot! Pivot!! Pivot!!!

Day 36 – Good Grip

Well that was harder than expected... how difficult can it be to just hold a gun, right?

Read more Day 36 – Good Grip

Day 35 – Holding a pistol

On this day... I put a gun in the Kingpin's hands...

Read more Day 35 – Holding a pistol

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Arne Vandamme
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