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Arne Vandamme

An Oldschool Diary Of A Game Developer

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Day 34 – Planning

Look back, reflect and define the next steps... that sums up the day.

Read more Day 34 – Planning

Day 31 – Devlog Milestone 1

Day 30 – Fly, boy! Fly!

I made my very first character animation!

Read more Day 30 – Fly, boy! Fly!

Day 29 – Capturing the Kingpin

Finished the capture action today, the player can now take control of the Kingpin by taking him captive.

Read more Day 29 – Capturing the Kingpin

Day 28 – Character Indicators

Added some visual indicators around the characters today.

Read more Day 28 – Character Indicators

Day 27 – Xbox support

Today was spent creating a build that would run on my Xbox console.

Read more Day 27 – Xbox support

Day 24 – Adding a battlelog

Added a basic battlelog system today, so I can track all the actions and effects that happen during a turn.

Read more Day 24 – Adding a battlelog

Day 23 – V-Day!

Got my first dose of the Pfizer vaccine today!

Read more Day 23 – V-Day!

Day 22: Cutscenes

I worked on the storytelling mechanics for the past two days, setting up a way to configure and play cutscenes.

Read more Day 22: Cutscenes

Day 20 – Mission Failed!

Now that I can control my characters I started working on the mission success conditions.

Read more Day 20 – Mission Failed!

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Arne Vandamme
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