

Day 16 – Walking UI
Working on implementing the actual walk and run actions and setting up the UI for the player to execute them.

Day 15 – Writing Tests
Nothing to show today as I spent my time refactoring the turn management code and writing tests for it.
Day 14 – Mouse Controls
An improved UI and better mouse controls are the result of my activities today.

Day 13 – Weekend time = research time
We didn't have big plans for the weekend which means I had some time to do research: playing Gears: Tactics.

Day 10 – Turn! Turn! Turn!
Good news day! Oh, and I also setup some basic turn management.

Day 9 – The First Walk
Look at me walk around!

Day 8 – Stop floating d*mned!
Today I spent several hours figuring out how I can make my characters actually stand on the ground... instead of floating above it.

Day 7 – Character Models
Today I spent looking for and setting up the character models to use for my three protagonists. The two special forces: Saint and Needle, and the bad guy: Kingpin.

Day 6 – Great Weather
It was great weather this weekend, first time in months, but it looks like it will last all week! Usually I also do some research during the weekend, read: play games, not so this time. This time the Xbox stayed off.