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Arne Vandamme

An Oldschool Diary Of A Game Developer

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Day 17 – Walking and Running

Day 16 – Walking UI

Working on implementing the actual walk and run actions and setting up the UI for the player to execute them.

Read more Day 16 – Walking UI

Day 15 – Writing Tests

Nothing to show today as I spent my time refactoring the turn management code and writing tests for it.

Read more Day 15 – Writing Tests

Day 14 – Mouse Controls

An improved UI and better mouse controls are the result of my activities today.

Read more Day 14 – Mouse Controls

Day 13 – Weekend time = research time

We didn't have big plans for the weekend which means I had some time to do research: playing Gears: Tactics.

Read more Day 13 – Weekend time = research time

Day 10 – Turn! Turn! Turn!

Good news day! Oh, and I also setup some basic turn management.

Read more Day 10 – Turn! Turn! Turn!

Day 9 – The First Walk

Look at me walk around!

Read more Day 9 – The First Walk

Day 8 – Stop floating d*mned!

Today I spent several hours figuring out how I can make my characters actually stand on the ground... instead of floating above it.

Read more Day 8 – Stop floating d*mned!

Day 7 – Character Models

Today I spent looking for and setting up the character models to use for my three protagonists. The two special forces: Saint and Needle, and the bad guy: Kingpin.

Read more Day 7 – Character Models

Day 6 – Great Weather

It was great weather this weekend, first time in months, but it looks like it will last all week! Usually I also do some research during the weekend, read: play games, not so this time. This time the Xbox stayed off.

Read more Day 6 – Great Weather

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Arne Vandamme
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