Yesterday evening I attended an online masterclass about doing market analysis for your game. Purpose of the session was to teach us how we can do some market analysis to determine the financial viability of a game.
Read more Day 3 – Market Analysis Masterclass
So, today I've been working on a bit of a project plan for my prototype. I know that giving myself some set goals enhances my chances of actually getting to the result.
Read more Day 2 – The Cabin
So... this is the first post in what is hopefully to be an interesting gamedev diary...
Read more Day 1